Linus Lehbrink

Design Engineer

I design and build software, taking ideas through to polished products. Working across the interface and the systems behind it lets me make product decisions and carry them into the implementation quickly, with close attention to how the finished experience looks, feels and works.

Co-founder of nullzwei, a design and development studio. Previously at OpenPurpose®. Recent work includes Nothing, Plasticity, Born, Essential and S7RX.
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  • Nothing®

    I engineered Nothing's entire website front end and visual editor, bringing product stories and shopping together and enabling the team to build and publish launch pages in days, not weeks.

  • Plasticity

    At nullzwei, I unified Plasticity's CAD UI with React components and hundreds of icons, and designed Asset Libraries so users could organize and reuse parts across projects.

  • Thinkeo

    At OpenPurpose, I built Thinkeo's full UI and component library, then designed its node-based editor for complex automations. The platform reports 10× faster RFP responses.

  • Born

    I connected Born's products with its direction in social AI through a custom Framer site, bringing Gramática Studio's design to life with bespoke interactions.

  • Essential

    I brought Essential's identity to life for launch in two weeks, translating Elodie Fabbri's design into animated typography and a cursor-responsive video background.

  • OpenPurpose®

    Over 2½ years, I helped turn OpenPurpose's early ideas into working products, building applications for its ventures while leading projects and shaping creative direction.

  • UserFaces

    I led creative direction for UserFaces at OpenPurpose®, a collection of digital avatars, and built the entire platform and apps around it.

Personal projects

Before working at OpenPurpose, I worked independently with dozens of brands in the fashion industry and fine arts to build out their websites and products.

tones cover
tones
Kiss ShotSpecial thanks to Kiss Shot
for letting me use his music
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